Essays
these writings reflect ongoing research into civilizational progress, the intersection of technology and society, and the role of games, art, and design in shaping human futures. they connect practical experience in ai, vr, and game development with broader philosophical inquiry. most pieces are short notes; some expand into longer essays.
Selected themes
- meta-technology: institutions, tools, and practices that compound human capability over time.
- world-building: how coherent fictional worlds can teach real constraints and trade-offs.
- simulation & training: using game engines for learning under uncertainty.
- design at human scale: aesthetics, ergonomics, and the craft of making.
- strategy & governance: incentives, coordination, and long-horizon decision-making.
Recent notes
for updates and longer drafts, check back occasionally; i prefer publishing when ideas are durable.