Nazralath: The Fallen World
- Role: Director / Technical Design
- Engine: Unreal Engine 5
- Type: Narrative RPG
- Focus: Systemic narrative RPG with branching world state systems
- Status: In late stages of production
Technical Creative Lead for real-time interactive systems
Designing and leading development of real-time interactive systems in Unreal Engine.
Experience across: games • VR simulation • AI creative pipelines • strategic leadership
VR Designer and R&D Lead — ICRC
Co-founder & Director — Euclidean Studios
Board Member — Serbian Games Association
Currently exploring:
Open to consulting, contract, or full-time opportunities.
Areas of expertise:
Showreel coming soon.
(Selected work available upon request.)
Selected leadership and industry contributions:
Explore essays and additional talks and work history.