Vanja Knežević

About me

i am a lead developer and technical director working across game development, real-time 3d, simulation, and interdisciplinary systems design. i co-founded euclidean studios and founded arda, where i lead technical direction, r&d, and production strategy across games, animation, simulation, and interactive media.

my background is rooted in data science, data engineering, computer vision, and artificial intelligence. that analytical, systems-level foundation still drives how i approach unreal engine architecture, simulation design, and production pipelines.

my specialty lies in assembling interdisciplinary teams of artists, engineers, and designers, aligning them into production systems that translate complex creative or institutional problems into robust interactive and visual outputs.

i divide my time between two complementary tracks:

previously, i worked within the icrc virtual reality unit in belgrade, contributing to immersive simulation and training projects. the unit has since been closed.

i continue to contribute through lectures, workshops, and mentorship across the regional games and real-time media ecosystem.

links: see essays for selected writing and notes. see work for detailed project histories and appearances. for inquiries, visit contact.

Current status

Live heart rate

btw there may or may not be my real-time heart rate below this paragraph. (depends on whether i'm wearing watch, app is running etc.) my amygdala is pretty hard to rile up, so don't expect crazy numbers.